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Presentation
Optimize Student Learning via Random Forest-Based Adaptive Narrative Game
2020 IEEE 16th International Conference on Automation Science and Engineering (CASE) (2020)
  • Ryan Hare
  • Ying (Gina) Tang, Rowan University
  • Wei Cui
  • Joleen Liang
Abstract
This paper presents an adaptive narrative game system that focuses on sequential logic design. The system adapts a random forest machine learning model to estimate a student's current level of domain knowledge relative to the problem presented to him through his game-playing behavior data, such as time taken to find solutions, errors in solutions, and emotional indicators. Hints, prompts, and/or individualized lessons are then offered to the player to guide their learning in a positive and productive direction. Our preliminary pilot study demonstrates that the model can make accurate classifications, from which proper assistance can then be provided to individual students as they play.
Disciplines
Publication Date
August 20, 2020
Location
Hong Kong
DOI
10.1109/CASE48305.2020.9217020
Citation Information
Ryan Hare, Ying (Gina) Tang, Wei Cui and Joleen Liang. "Optimize Student Learning via Random Forest-Based Adaptive Narrative Game" 2020 IEEE 16th International Conference on Automation Science and Engineering (CASE) (2020)
Available at: http://works.bepress.com/ying-tang/39/