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Article
Experiencing the Art of Intelligence: Using Simulations/Gaming for Teaching Intelligence and Developing Analysis and Production Skills
Intelligence and National Security (2017)
  • William J. Lahneman, Embry-Riddle Aeronautical University
  • Ruben Arcos, Rey Juan Carlos University
Abstract
This article discusses the use of experiential (or active) learning methods – specifically the use of simulations, exercises, and games – to enhance student learning in intelligence courses at universities to prepare students for careers in intelligence organizations. The article argues that most disciplines and academic fields employ laboratories, simulations, internships, and practical exercises when the learning objective is to develop the required skills to successfully practice a professional discipline. The use of active learning techniques challenges prospective intelligence professionals to learn by exercising previously learned concepts, frameworks, and tools in simulated ‘real world’ scenarios, leading them to gradually become more technically skillful and effective.
Keywords
  • simulations,
  • intelligence analysis,
  • experiential learning,
  • gaming,
  • curriculum design
Publication Date
June 30, 2017
DOI
https://doi.org/10.1080/02684527.2017.1328851
Citation Information
William J. Lahneman and Ruben Arcos. "Experiencing the Art of Intelligence: Using Simulations/Gaming for Teaching Intelligence and Developing Analysis and Production Skills" Intelligence and National Security (2017) p. 1 - 14 ISSN: 1743-9019
Available at: http://works.bepress.com/william_lahneman/21/