Equilibrium-based computing is introduced and distinguished from truth-based computing. It is shown that object-oriented languages can be used for both equilibrium-based and truth-based programming. This observation supports the claim that any physical being must exist in certain dynamic equilibrium. The applicability of this approach is discussed and illustrated with Java and C++ code. It is shown that the equilibrium-based computing paradigm is applicable in both digital and quantum computing for particle-wave unification of matter and antimatter atoms.
Available at: http://works.bepress.com/wen-ran_zhang/7/