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Article
Comparison of Input Devices and Displays for Protein Visualization
Crossroads: The International ACM Student Magazine
  • Elke Moritz
  • Thomas Wischgoll, Wright State University - Main Campus
  • Joerg Meyer
Document Type
Article
Publication Date
12-1-2005
Disciplines
Abstract

For the visualization of proteins, interaction with the displayed model is indispensible in order to understand the three-dimensional protein structure. Accordingly, an efficient design of the user interface including display and input devices is crucial. A large number of input devices, some in 2D, some in 3D, and a large variety of display devices exist, which are commonly used for exploring large-scale 3D data structures. Unfortunately, not all combinations of input and display devices work together in a suitable and useful manner, either because they are not capable of 3D input or because, for instance, they need a hard table surface to work properly, making their utility for 3D navigation impractical. For example, in a large-screen, stereoscopic environment, where user immersion and freedom of motion in the display space are required, such a device would bind the user too much to a fixed location.

DOI
10.1145/1144375.1144380
Citation Information
Elke Moritz, Thomas Wischgoll and Joerg Meyer. "Comparison of Input Devices and Displays for Protein Visualization" Crossroads: The International ACM Student Magazine Vol. 12 Iss. 2 (2005) p. 5 ISSN: 15284972
Available at: http://works.bepress.com/thomas_wischgoll/1/