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Article
Synchronized Shared Scene Viewing in Mixed VR Devices in Support of Group Collaboration
Cooperative Design, Visualization, and Engineering: 13th International Conference, CDVE 2016, Sydney, NSW, Australia, October 24-27, 2016, Proceedings
  • Steve Cutchin, Boise State University
  • Iker Vazquez, Boise State University
Document Type
Conference Proceeding
Publication Date
1-1-2016
DOI
https://doi.org/10.1007/978-3-319-46771-9_45
Disciplines
Abstract

Virtual Reality devices are available with different resolutions and fields of view. Users can simultaneously interact within environments on head mounted displays, cell phones, tablets, and PowerWalls. Sharing scenes across devices requires solutions that smoothly synchronize shared navigation, minimize jitter and avoid visual confusion. In this paper we present a system that allows a single user to remotely guide many remote users in a virtual environment. A variety of mixed device environments are supported. Techniques are implemented to minimize jitter and synchronize views.

Comments

Cooperative Design, Visualization, and Engineering is volume 9929 of the Lecture Notes in Computer Science series.

Citation Information
Steve Cutchin and Iker Vazquez. "Synchronized Shared Scene Viewing in Mixed VR Devices in Support of Group Collaboration" Cooperative Design, Visualization, and Engineering: 13th International Conference, CDVE 2016, Sydney, NSW, Australia, October 24-27, 2016, Proceedings (2016)
Available at: http://works.bepress.com/steven_cutchin/15/