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Article
Perceived Realism of Virtual Environments Depends on Authenticity
Presence: Teleoperators and Virtual Environments
  • Stephen B. Gilbert, Iowa State University
Document Type
Article
Publication Version
Published Version
Publication Date
10-1-2016
DOI
10.1162/PRES_a_00276
Abstract

While the perception of a virtual environment (VE) is usually described in terms of its level of immersion and users’ sense of presence, the construct of authenticity might be more useful. The authenticity of a VE depends on whether the affordances and simulations chosen in its implementation support (1) users’ expectations based on their Bayesian priors for regularities in the real world and (2) the users’ intentions in the VE.

Comments

This article is published as Gilbert, Stephen B. "Perceived realism of virtual environments depends on authenticity." Presence: Teleoperators and Virtual Environments 24, no. 4 (2016): 322-324. DOI: 10.1162/PRES_a_00276. Posted with permission.

Creative Commons License
Creative Commons Attribution 3.0
Copyright Owner
Massachusetts Institute of Technology
Language
en
File Format
application/pdf
Citation Information
Stephen B. Gilbert. "Perceived Realism of Virtual Environments Depends on Authenticity" Presence: Teleoperators and Virtual Environments Vol. 25 Iss. 4 (2016) p. 322 - 324
Available at: http://works.bepress.com/stephen_b_gilbert/103/