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Article
Theorising film-to-game adaptation
2014 DiGRA Australia Symposium – What is game studies in Australia?
  • Scott J. Knight, Bond University
Date of this Version
6-17-2014
Document Type
Conference Proceeding
Publication Details

Knight, S. (2014). Theorising Film-to-Game Adaptation. Paper presented at the 2014 DiGRA Australia Symposium - What is game studies in Australia? 17 June 2014. Melbourne.

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© 2014 Authors & Digital Games Research Association DiGRA

Abstract
This paper investigates the intersection of ludic and cinematic forms and theories how games are adapted from films in the case of movie-licensed games. It proposes a series of film-to-game adaptation models which describe the practice of this type of adaptation based on structuralist approaches to adaptation theory, aesthetic game studies, and scholarship on transmedia storytelling.
Citation Information
Scott J. Knight. "Theorising film-to-game adaptation" 2014 DiGRA Australia Symposium – What is game studies in Australia? (2014) p. 36 - 38
Available at: http://works.bepress.com/scott_knight/5/