Theorising film-to-game adaptation2014 DiGRA Australia Symposium – What is game studies in Australia?
Date of this Version6-17-2014
Document TypeConference Proceeding
AbstractThis paper investigates the intersection of ludic and cinematic forms and theories how games are adapted from films in the case of movie-licensed games. It proposes a series of film-to-game adaptation models which describe the practice of this type of adaptation based on structuralist approaches to adaptation theory, aesthetic game studies, and scholarship on transmedia storytelling.
Citation InformationScott J. Knight. "Theorising film-to-game adaptation" 2014 DiGRA Australia Symposium – What is game studies in Australia? (2014) p. 36 - 38
Available at: http://works.bepress.com/scott_knight/5/