GrooveNet: A Hybrid Simulator for Vehicle-to-Vehicle NetworksReal-Time and Embedded Systems Lab (mLAB)
Document TypeConference Paper
Date of this Version7-1-2006
AbstractVehicular networks are being developed for efficient broadcast of safety alerts, real-time traffic congestion probing and for distribution of on-road multimedia content. In order to investigate vehicular networking protocols and evaluate the effects of incremental deployment it is essential to have a topology-aware simulation and test-bed infrastructure. While several traffic simulators have been developed under the Intelligent Transport System initiative, their primary motivation has been to model and forecast vehicle traffic flow and congestion from a queuing perspective. GrooveNet is a hybrid simulator which enables communication between simulated vehicles, real vehicles and between real and simulated vehicles. By modeling inter-vehicular communication within a real street map-based topography it facilitates protocol design and also in-vehicle deployment. GrooveNet’s modular architecture incorporates mobility, trip and message broadcast models over a variety of link and physical layer communication models. It is easy to run simulations of thousands of vehicles in any US city and to add new models for networking, security, applications and vehicle interaction. GrooveNet supports multiple network interfaces, GPS and events triggered from the vehicle’s on-board computer. Through simulation, we are able to study the message latency, and coverage under various traffic conditions. On-road tests over 400 miles lend insight to required market penetration.
- Vehicle-to-Vehicle Wireless Networks
Citation InformationRahul Mangharam, Daniel Walker, Raj Rajkumar, Priyantha Mudalige, et al.. "GrooveNet: A Hybrid Simulator for Vehicle-to-Vehicle Networks" (2006)
Available at: http://works.bepress.com/rahul_mangharam/19/