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Article
Homemade PowerPoint Games: Game Design Pedagogy Aligned to the TPACK Framework
Education Faculty Publications
  • Jason Paul Siko, Grand Valley State University
  • Michael Barbour, Sacred Heart University
Document Type
Article
Publication Date
1-1-2012
Abstract
While researchers are examining the role of playing games to learn, others are looking at using game design as an instructional tool. However, game-design software may require additional time to train both teachers and students. In this article, the authors discuss the use of Microsoft PowerPoint as a tool for game-design instruction and the philosophical justifications for its use. They examine the research that has been conducted using homemade PowerPoint games in the classroom and detail how the implementation of the games has evolved in a manner that reflects the Technological Pedagogical Content Knowledge framework.
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Published:

Siko, Jason Paul, Barbour, Michael. "Homemade PowerPoint Games: Game Design Pedagogy Aligned to the TPACK Framework." Computers in the Schools 29.4 (2012): 339-354.

doi: 10.1080/07380569.2012.734430

Citation Information
Jason Paul Siko and Michael Barbour. "Homemade PowerPoint Games: Game Design Pedagogy Aligned to the TPACK Framework" (2012)
Available at: http://works.bepress.com/michael_barbour/17/