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Contribution to Book
Connecting Game and Instructional Design Through Development
Proceedings of World Conference on Educational Media and Technology
  • David Matthew Boyer, Clemson University
  • Mete Akcaoglu, Georgia Southern University
  • Silvia Pernsteiner, Knowledge One
Document Type
Conference Proceeding
Publication Date
6-22-2015
Abstract

The challenge when creating digital game-based learning applications is to simultaneously consider and satisfy theory and practice in the fields of both game and instructional design in order to construct successful learning games. A concern often raised about this process is that emphasis on game design will result in a lack of learning opportunities in the game and focus on instruction will produce a game that lacks fun and engagement. We believe finding the common elements in these design processes can begin to bridge this perceived gap between game and instructional design. To gain a shared understanding of methods and goals among project developers and construct a learning game that is enjoyable and educative, these processes should be connected within the context of development. In this paper, we discuss a current case study as a means towards understanding how game and instructional design can be connected through the development process.

Citation Information
David Matthew Boyer, Mete Akcaoglu and Silvia Pernsteiner. "Connecting Game and Instructional Design Through Development" ChesapeakeProceedings of World Conference on Educational Media and Technology (2015)
Available at: http://works.bepress.com/mete-akcaoglu/43/