Presentation
Engaging Youth Through Spatial Socio-Technical Storytelling, Participatory GIS, Agent-Based Modeling, Online Geogames and Action Projects.
International Society for Photogrammetry and Remote Sensing
Document Type
Presentation
Disciplines
Publication Version
Published Version
Publication Date
9-25-2017
DOI
10.5194/isprs-annals-IV-4-W3-55-2017
Conference Date
2017
Abstract
The main goal of this paper is to present the conceptual framework for engaging youth in urban planning activities that simultaneously create locally meaningful positive change. The framework for engaging youth interlinks the use of IT tools such as geographic information systems (GIS), agent-based modelling (ABM), online serious games, and mobile participatory geographic information systems with map-based storytelling and action projects. We summarize the elements of our framework and the first results gained in the program Community Growers established in a neighbourhood community of Des Moines, the capital of Iowa, USA. We conclude the paper with a discussion and future research directions.
Creative Commons License
Creative Commons Attribution 4.0
Copyright Owner
The Author(s)
Copyright Date
2017
Language
en
File Format
application/pdf
Citation Information
Alenka Poplin, Linda Shenk, Caroline Krejci and Ulrike Passe. "Engaging Youth Through Spatial Socio-Technical Storytelling, Participatory GIS, Agent-Based Modeling, Online Geogames and Action Projects." International Society for Photogrammetry and Remote Sensing Vol. IV-4/W3 (2017) p. 55 - 62 Available at: http://works.bepress.com/linda_shenk/13/
This is a proceedings of Poplin, A., Shenk, L., Krejci, C., and Passe, U.: Engaging Youth Through Spatial Socio-Technical Storytelling, Participatory GIS, Agent-Based Modeling, Online Geogames and Action Projects. ISPRS Ann. Photogramm. Remote Sens. Spatial Inf. Sci., IV-4/W3, 55-62. Doi: 10.5194/isprs-annals-IV-4-W3-55-2017, 2017.