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Article
A computational laboratory for evolutionary trade networks
IEEE Transactions on Evolutionary Computation
  • David McFadzean, Iowa State University
  • D. Stewart, Merak, Inc.
  • Leigh Tesfatsion, Iowa State University
Document Type
Article
Publication Version
Submitted Manuscript
Publication Date
1-1-2002
DOI
10.1109/4235.956717
Abstract

Abstract: This study presents, motivates, and illustrates the use of a computational laboratory (CL) for the investigation of evolutionary trade network formation among strategically interacting buyers, sellers, and dealers. The CL, referred to as the Trade Network Game Laboratory (TNG Lab), is targeted for the Microsoft Windows desktop. The TNG Lab is both modular and extensible and has a clear easily operated graphical user interface. It permits visualization of the formation and evolution of trade networks by means of real-time animations. Data tables and charts reporting descriptive performance statistics are also provided in real time. The capabilities of the TNG Lab are demonstrated by means of labor-market experiments.

Comments

This is a working paper from IEEE Transactions on Evolutionary Computation 2 (2002): 546, doi: 10.1109/4235.956717

Citation Information
David McFadzean, D. Stewart and Leigh Tesfatsion. "A computational laboratory for evolutionary trade networks" IEEE Transactions on Evolutionary Computation Vol. 5 Iss. 5 (2002) p. 546 - 560
Available at: http://works.bepress.com/leigh-tesfatsion/66/