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Presentation
Sense of Place in Virtual World Learning Environments: A Conceptual Exploration
Information Systems and Quantitative Analysis Faculty Proceedings & Presentations
  • Vipin Arora, University of Nebraska at Omaha
  • Deepak Khazanchi, University of Nebraska at Omaha
Document Type
Conference Proceeding
Publication Date
5-1-2010
Abstract

In this paper we conceptually explore the notion of sense of place and its potential use in the design of a ‗place for learning‘ in 3D immersive environments such as virtual worlds. We draw from earlier research in the fields of environmental psychology, social psychology and Human Computer Interaction. Our goal in this paper is to summarize the conceptual foundations that will form the basis for further empirical research aimed to inform institutions aspiring to create learning spaces in 3D virtual worlds.

Comments

Published in the Proceedings of the Midwest Association for Information Systems Conference.

Excerpted from Arora, V. and Khazanchi, D. (2010, May 21-22). “Sense of Place in Virtual World Learning Environments: A Conceptual Exploration.” Proceedings of the Midwest Association for Information Systems Conference (MWAIS 2010), Moorhead, Minnesota, © 2010. Used with permission from Association for Information Systems, Atlanta, GA; 404-413-7444; www.aisnet.org. All rights reserved.

Citation Information
Vipin Arora and Deepak Khazanchi. "Sense of Place in Virtual World Learning Environments: A Conceptual Exploration" (2010)
Available at: http://works.bepress.com/khazanchi/41/