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Article
Gesture Variants and Cognitive Constraints for Interactive Virtual Reality Training Systems
Proceedings of the 15th International Conference on Intelligent User Interfaces (2011)
  • Stephanie Huette
  • Yazhou Huang
  • Marcelo Kallmann
  • Teenie Matlock
  • Justin L Matthews
Abstract
Two studies investigated the nature of environmental context on various parameters of pointing. The results revealed the need for extreme temporal precision and the need for efficient algorithms to parse out different styles of pointing. Most variability in pointing came from individual differences, and a method to classify the kind of point and derive its temporal parameters is discussed. These results and methods improve the pragmatism of virtual reality, making events appear more realistic by emphasizing temporal precision. 
Keywords
  • Virtual agents,
  • pointing,
  • gesture modeling,
  • virtual reality
Publication Date
2011
DOI
10.1145/1943403.1943463
Citation Information
Huette, S., Huang, Y., Kallmann, M., Matlock, T., & Matthews, J.L. (2011). Gesture variants and cognitive constraints for interactive virtual reality training systems. Proceedings paper of the 15th International Conference on Intelligent User Interfaces, Palo Alto, CA. doi:10.1145/1943403.1943463