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Article
Gamifying Education: Motivation and the Implementation of Digital Badges for Use in Higher Education
International Journal of Web-Based Learning and Teaching Technologies (2018)
  • Julie A Delello
  • Harmony Hawley
  • Dr. Rochell R. McWhorter, University of Texas at Tyler
  • Christine S. Gipson
  • Belinda Deal, University of Texas at Tyler
Abstract
This article describes how gamification in education through the use of digital badges has emerged as a means to motivate and reward student learning. This exploratory, multi-case study looked at the motivations and perceptions of 90 higher education students across four disciplines, regarding the use of digital badges as an incentive for either a performance-related task or for student effort. Survey findings suggest that although students found the badges motivating, learning the course content and the overall course grade were more important to them than the tangible reward. The successful implementation of digital badges in higher education requires advanced planning to promote awareness of the usefulness of digital badges with students.
Keywords
  • Higher Education,
  • Education,
  • Gamification
Disciplines
Publication Date
2018
DOI
10.4018/IJWLTT.2018100102
Publisher Statement
IGI Global
Citation Information
Julie A Delello, Harmony Hawley, Rochell R. McWhorter, Christine S. Gipson, et al.. "Gamifying Education: Motivation and the Implementation of Digital Badges for Use in Higher Education" International Journal of Web-Based Learning and Teaching Technologies Vol. 13 Iss. 4 (2018)
Available at: http://works.bepress.com/julie-delello/63/