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Article
Assessing the Effectiveness of Traditional and Virtual Reality Interfaces in Spherical Mechanism Design
Journal of Mechanical Design
  • P. T. Evans, Southwest Research Institute
  • Judy M. Vance, Iowa State University
  • Veronica J. Dark, Iowa State University
Document Type
Article
Publication Date
12-1-1999
DOI
10.1115/1.2829490
Abstract

Virtual reality (VR) interfaces have the potential to enhance the engineering design process, but before industry embraces them, the benefits must be understood and documented. The current research compared two software applications, one which uses a traditional human-computer interface (HCI) and one which uses a virtual reality HCI, that were developed to aid engineers in designing complex three-dimensional spherical mechanisms. Participants used each system to design a spherical mechanism and then evaluated the different interfaces. Participants rated their ability to interact with the computer images, their feelings about each interface, and their preferences for which interface device to use for certain tasks. The results indicated that participants preferred a traditional interface for interaction tasks and a VR interface for visual tasks. These results provide information about how to improve implementation of VR technology, specifically for complex three-dimensional design applications.

Comments

This article is from Journal of Mechanical Design 121 (1999): 507–514, doi:10.1115/1.2829490. Posted with permission.

Copyright Owner
ASME
Language
en
File Format
application/pdf
Citation Information
P. T. Evans, Judy M. Vance and Veronica J. Dark. "Assessing the Effectiveness of Traditional and Virtual Reality Interfaces in Spherical Mechanism Design" Journal of Mechanical Design Vol. 121 Iss. 4 (1999) p. 507 - 514
Available at: http://works.bepress.com/judy_vance/29/