Skip to main content
Haptic Feedback to Guide Interactive Product Design
Mechanical Engineering Conference Presentations, Papers, and Proceedings
  • Andrew G. Fischer, Iowa State University
  • Judy M. Vance, Iowa State University
  • Dao M. Vo, Iowa State University
Document Type
Conference Proceeding
ASME-AFM 2009 World Conference on Innovative Virtual Reality
Publication Date
(46.780764, 4.853947000000062)
Virtual Reality (VR) allows engineers to naturally interact with three-dimensional digital models in a three-dimensional space. This provides a unique interface between users and computer models not found in traditional desktop environments. Common uses of virtual reality in product design include prototype evaluation, virtual assembly and visualization of engineering analysis results. This work described in this paper is based on a methodology for interactive design that uses virtual reality as an interface to product design and analysis. Computer analysis models coupled with fast reanalysis approximations and geometric models in a virtual environment are developed to facilitate shape design changes and updated analysis results in real-time. This combined design and analysis environment encourages the rapid investigation of many possible shape and design changes and how they affect the final product performance. The application developed to test this methodology is referred the Immersive Virtual Design Application (IVDA).
Copyright Owner
Citation Information
Andrew G. Fischer, Judy M. Vance and Dao M. Vo. "Haptic Feedback to Guide Interactive Product Design" Chalon-sur-Saône, France(2009)
Available at: