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Article
Validation of the GUESS-18: A Short Version of the Game User Experience Satisfaction Scale (GUESS)
Journal of Usability Studies
  • Joseph R. Keebler, Embry-Riddle Aeronautical University
  • William J. Shelstad, Embry-Riddle Aeronautical University
  • Dustin C. Smith, Google
  • Barbara S. Chaparro, Embry-Riddle Aeronautical University
  • Mikki H. Phan, Google
Submitting Campus
Daytona Beach
Department
Human Factors and Behavioral Neurobiology
Document Type
Article
Publication/Presentation Date
11-1-2020
Abstract/Description

The Game User Experience Satisfaction Scale (GUESS) is a 55-item tool assessing nine constructs describing video game satisfaction. While the development of the GUESS followed best practices and resulted in a versatile, comprehensive tool for assessing video game user experience, responding to 55 items can be cumbersome in situations where repeated assessments are necessary. The aim of this research was to develop a shorter version of the scale for use in iterative game design, testing, and research. Two studies were conducted: the first one to create a configural model of the GUESS that was then truncated to an 18-item short scale to establish an initial level of validity and a second study with a new sample to demonstrate cross-sample validity of the 18- item GUESS scale. Results from a confirmatory factor analysis of the 18-item scale demonstrated excellent fit and construct validity to the original nine construct instrument. Use of the GUESS-18 is encouraged as a brief, practical, yet comprehensive measure of video game satisfaction for practitioners and researchers.

Publisher
User Experience Professionals' Association
Citation Information
Joseph R. Keebler, William J. Shelstad, Dustin C. Smith, Barbara S. Chaparro, et al.. "Validation of the GUESS-18: A Short Version of the Game User Experience Satisfaction Scale (GUESS)" Journal of Usability Studies Vol. 16 Iss. 1 (2020) p. 49 - 62
Available at: http://works.bepress.com/joseph_r_keebler/110/