Mitigation of the Confirmation Bias Using a Game-Based TrainerProceedings of the Human Factors and Ergonomics Society Annual Meeting
Document TypeConference Proceeding
Catalog RecordCatalog Record
AbstractA search task was developed to test for confirmation bias in a virtual game-based trainer. The goal of the study was to test the effectiveness of the task in detecting analyst biases within the dynamics of virtual game-based trainers. In-game action and performance were measured. Results indicated that participants initially commit confirmation bias and then learn to mitigate it. Findings also show that participants understood the task and were engaged.
Citation InformationElizabeth M. Mersch, Olivia Fox, Jim Leonard, John M. Flach, et al.. "Mitigation of the Confirmation Bias Using a Game-Based Trainer" Proceedings of the Human Factors and Ergonomics Society Annual Meeting Vol. 57 Iss. 1 (2013) p. 1475 - 1479 ISSN: 15419312
Available at: http://works.bepress.com/john_flach/79/