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Tactile 3-D Demonstrations via Cube and Makerbot
International Conference on Technology in Collegiate Mathematics (ICTCM) (2014)
  • James P. Braselton, Georgia Southern University
  • Lila F. Roberts, Clayton State University
  • Jarrett Terry, Clayton State University
Difficulties inherent in representing 3-­‐D objects on 2-­‐D media can present barriers to student understanding of mathematical concepts as they relate to solids.  All students, but particularly those who have visual impairments, can benefit from a tactile representation of mathematical objects.   

Because 3-­‐D printers are becoming more commonplace and can generate a wide variety of objects, the ability to create real hands-­‐on objects is no longer out of the question.  The authors will show how tactile 3-­‐D objects can enhance mathematical experiences in Calculus and provide some helpful tips for good quality 3-­‐D printing on Cube and MakerBot Replicator 2. 
  • Tactile 3-D,
  • Cube,
  • MakerBot,
  • Calculus
Publication Date
March 22, 2014
San Antonio, TX
Citation Information
James P. Braselton, Lila Roberts, and Jarrett Terry. "Tactile 3-D Demonstrations via Cube and Makerbot" ICTCM 2014. San Antonio, Texas. Mar. 2014.