Skip to main content
Article
Interactive serious game for shoulder rehabilitation based on real-time hand tracking
Technology and Health Care (2020)
  • Rosanna Maria Viglialoro, University of Pisa
  • Sara Condino, University of Pisa
  • Giuseppe Turini, Kettering University
  • Virginia Mamone, University of Pisa
  • Marina Carbone, University of Pisa
  • Vincenzo Ferrari, University of Pisa
  • Giulia Ghelarducci, University of Pisa
  • Mauro Ferrari, University of Pisa
  • Marco Gesi, University of Pisa
Abstract
Background: Virtual Reality (VR) is becoming popular in the rehabilitation field thanks to the several
advantages they can offer to patients and physicians. Indeed, serious games can: motivate and engage the
patient; offer different levels of challenge and difficulty based on the patient baseline; integrate objective
measures of patient’s performance during each rehabilitation session. Objective: a serious game is
designed for shoulder rehabilitation and based on real-time hand tracking. The aim is to maintain the
medical benefits of traditional rehabilitation, while reducing human resources and costs and facilitating
active patient participation. Methods: Our game provides the user with a shoulder horizontal adduction
exercise. This exercise takes place in a 2D interactive game environment, controlled by hand movements
on a desk pad. The hardware includes a standard desktop computer and screen, and the Leap Motion
Controller: a consumer-grade hand tracking system. The desk pad allows the physiotherapist to vary the
friction between the user hand and the desk pad. Results: Twenty healthy subjects and six rehabilitation
experts were enrolled to test our serious game. The results showed that the application is attractive,
ergonomic and clinically useful. Conclusion: Clinical validation is necessary to demonstrate the efficacy
of the proposed serious game.
Keywords
  • Serious Game,
  • Virtual Rehabilitation,
  • Shoulder Disorders,
  • Leap Motion Controller.
Publication Date
May 18, 2020
Citation Information
Rosanna Maria Viglialoro, Sara Condino, Giuseppe Turini, Virginia Mamone, et al.. "Interactive serious game for shoulder rehabilitation based on real-time hand tracking" Technology and Health Care Vol. 29 (2020)
Available at: http://works.bepress.com/giuseppe-turini/19/