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Article
The Balance between Vision and Touch
Journal of Mathematical Psychology
  • Devin Michael Burns, Missouri University of Science and Technology
Abstract

Although research in augmented perception is booming, little is understood about the information processing characteristics that underlie the integration of these additional signals. In this experiment, Systems Factorial Technology was employed to examine the architecture, stopping rule, and workload capacity of participants when making use of vibration cues from a belt in combination with visual cues on a computer screen. In order to support the application of this vibration belt to improving balance in populations at risk of falling, this experiment used a novel lean-to-respond methodology rather than a traditional response pad. Participants stood on a Wii Balance Board and reacted to cues by leaning in the direction indicated. Results indicate that participants appear to process these two signals in a parallel, self-terminating fashion, with moderately limited-capacity. Capacity results indicate that the two cues are not processed as quickly together as they are individually, but the augmented cue still improved performance due to statistical facilitation.

Department(s)
Psychological Science
Comments
This work was supported by a Best-In-Class Pilot Study grant from the Missouri University of Science & Technology
Keywords and Phrases
  • Augmented perception,
  • Balance,
  • Systems factorial technology
Document Type
Article - Journal
Document Version
Citation
File Type
text
Language(s)
English
Rights
© 2019 Academic Press Inc., All rights reserved.
Publication Date
10-1-2019
Publication Date
01 Oct 2019
Disciplines
Citation Information
Devin Michael Burns. "The Balance between Vision and Touch" Journal of Mathematical Psychology Vol. 92 (2019) ISSN: 0022-2496
Available at: http://works.bepress.com/devin-burns/18/