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To "Sketch-a-Scratch"
Weisberg Division of Computer Science Faculty Research
  • A. Del Piccolo
  • S. Delle Monache
  • D. Rocchesso
  • S. Papetti
  • Davide Andrea Mauro, Marshall University
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A surface can be harsh and raspy, or smooth and silky, and everything in between. We are used to sense these features with our fingertips as well as with our eyes and ears: the exploration of a surface is a multisensory experience. Tools, too, are often employed in the interaction with surfaces, since they augment our manipulation capabilities. “Sketch-a-Scratch” is a tool for the multisensory exploration and sketching of surface textures. The user’s actions drive a physical sound model of real materials’ response to interactions such as scraping, rubbing or rolling. Moreover, different input signals can be converted into 2D visual surface profiles, thus enabling to experience them visually, aurally and haptically.

This conference paper has been published in Proceedings SMC and may be accessed at Copyright © 2015 A. Del Piccolo, S. Delle Monache, D. Rocchesso, S. Papetti, and D.A. Mauro et al. This is an open-access article distributed under the terms of the Creative Commons Attribution 3.0 Unported License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited.

Citation Information
Del Piccolo, A., Delle Monache, S., Rocchesso, D., Papetti, S., & Mauro, D. A. To" sketch-a-scratch.” 12th Sound & Music Computing conference (SMC), Maynooth (Ireland), July 26 - August 01, 2015.