Skip to main content
A design exploration on the effectiveness of vocal imitations
Weisberg Division of Computer Science Faculty Research
  • Stefano Delle Monache
  • Stefano Baldan
  • Davide A. Mauro, Marshall University
Document Type
Publication Date
Among sonic interaction design practices a rising interest is given to the use of the voice as a tool for producing fast and rough sketches. Goal of the EU project SkAT-VG (Sketching Audio Technologies using Vocalization and Gestures, 2014-2016) is to develop vocal sketching as a reference practice for sound design by (i) improving our understanding on how sounds are communicated through vocalizations and gestures, (ii) looking for physical relations between vocal sounds and sound-producing phenomena, (iii) designing tools for converting vocalizations and gestures into parametrized sound models. We present the preliminary outcomes of a vocal sketching workshop held at the Conservatory of Padova, Italy. Research through design activities focused on how teams of potential designers make use of vocal imitations, and how morphological attributes of sound may inform the training of basic vocal techniques.

The version of record has been published in Proceedings ICMC|SMC|2014 available at Copyright: © 2014 Stefano Delle Monache, Stefano Baldan, Davide A. Mauro, Davide Rocchesso et al. This is an open-access article distributed under the terms of the Creative Commons Attribution 3.0 Unported License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited.

Citation Information
Delle Monache, S., Baldan, S., Mauro, D. A., & Rocchesso, D. “A design exploration on the effectiveness of vocal imitations." 40th International Computer Music Conference (ICMC) joint with the 11th Sound & Music Computing conference (SMC), Athens (Greece), 14-20 September, 2014.