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Numerical Ocean Modeling and Simulation with CUDA
OCEANS 2011
  • Jason Mak, California Polytechnic State University - San Luis Obispo
  • Paul Choboter, California Polytechnic State University - San Luis Obispo
  • Chris Lupo, California Polytechnic State University, San Luis Obispo
Publication Date
9-19-2011
Abstract

ROMS is software that models and simulates an ocean region using a finite difference grid and time stepping. ROMS simulations can take from hours to days to complete due to the compute-intensive nature of the software. As a result, the size and resolution of simulations are constrained by the performance limitations of modern computing hardware. To address these issues, the existing ROMS code can be run in parallel with either OpenMP or MPI. In this work, we implement a new parallelization of ROMS on a graphics processing unit (GPU) using CUDA Fortran. We exploit the massive parallelism offered by modern GPUs to gain a performance benefit at a lower cost and with less power. To test our implementation, we benchmark with idealistic marine conditions as well as real data collected from coastal waters near central California. Our implementation yields a speedup of up to 8x over a serial implementation and 2.5x over an OpenMP implementation, while demonstrating comparable performance to a MPI implementation.

Disciplines
Number of Pages
6
Publisher statement
Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.
Citation Information
Jason Mak, Paul Choboter and Chris Lupo. "Numerical Ocean Modeling and Simulation with CUDA" OCEANS 2011 (2011)
Available at: http://works.bepress.com/clupo/2/