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Article
Energy and water resource simulations for U.S. geography undergraduates
Journal of Geography in Higher Education (2019)
  • Christopher L. Lant
Abstract
This paper describes environmental systems games developed for energy and water resource use designed to be adaptable from high school to undergraduate use. Two of the games are computer simulations with adjustable levels of difficulty that can be done in a computer lab or as a homework assignment. The third is a peer-to-peer roleplayer game designed for an immersive in-class simulation. For the energy and the peer-to-peer water games, we describe (1) the overall strategy or story line adopted, (2) the manner in which the game is played by students in a classroom setting, (3) the use of scientific literature in conceptualizing and parameterizing the game, and (4) possible game extensions. Preliminary data from use at the undergraduate level shows that the games are very well-received by students and, consistent with other research on quasi-experimental simulations, likely enhance learning outcomes.
Disciplines
Publication Date
2019
DOI
https://doi.org/10.1080/03098265.2018.1554629
Citation Information
Christopher L. Lant. "Energy and water resource simulations for U.S. geography undergraduates" Journal of Geography in Higher Education Vol. 43 Iss. 1 (2019) p. 40 - 55
Available at: http://works.bepress.com/christopher_lant/237/