Skip to main content
Article
The Impact of Virtual Product Dissection Environments on Student Design Learning and Self-Efficacy
Journal of Engineering Design
  • Christine Toh, University of Nebraska at Omaha
  • Scarlett R. Miller, Penn State
Document Type
Article
Publication Date
4-7-2015
Disciplines
Abstract

While recent design efforts have lead to the development of virtual dissection tools that reduce the costs associated with physical dissection, little is known about how these virtual environments impact student design learning. Therefore, the current study was developed to address this knowledge gap through two investigations: (1) an experimental study that examines the impact of virtual dissection on design learning, knowledge retention, and self-efficacy, and (2) a qualitative study focused on student experiences during virtual dissection. These studies show that physical dissection leads to a higher electro-mechanical self-efficacy gain compared to virtual dissection; however, the method of dissection did not affect student learning. We use these findings to provide recommendations for the use of product dissection in design education.

Comments

This is an Accepted Manuscript of an article published by Taylor & Francis in Journal of Engineering Design on 7 April 2015, available online: https://doi.org/10.1080/09544828.2015.1018149.

Citation Information
Christine Toh, Scarlett Miller & Tim Simpson (2015) The impact of virtual product dissection environments on student design learning and self-efficacy, Journal of Engineering Design, 26:1-3, 48-73, DOI: 10.1080/09544828.2015.1018149