Attractive Quest Design(2012)
Students learn more, experience more academic success, and are generally more satisﬁed with the educational experience when motivated and engaged in the curriculum. Video games and their characteristics have been found to motivate students, and in many cases improve academic performance, through a number of systems and tools native to gaming.
Publication DateMarch 13, 2012
Citation InformationChris Haskell. "Attractive Quest Design" (2012)
Available at: http://works.bepress.com/chris_haskell/20/