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Article
Iteration by Design: Development of a Game-Based Workshop for Teaching Innovation and Entrepreneurship Concepts
Experiential Entrepreneurship Exercises Journal (2015)
  • Cheryl A. Bodnar, Rowan University
  • Joseph Tranquillo, Bucknell University
  • Victoria Matthew
  • Leticia Britos Cavagnaro, Stanford University
  • Thema Monroe-White
  • Ari Turrentine
Abstract
Faculty are continually seeking new methods to help students develop characteristics associated
with an entrepreneurial mindset. Recently, games have emerged as a popular tool to foster an
entrepreneurial mindset through experiential based learning. This article provides an overview of
the development of a workshop designed to teach faculty about games, and how they can be
leveraged to engage students. Similar to product design, this workshop has gone through several
iterations incorporating faculty feedback throughout to reach its final form, which includes a
community of practice.
Keywords
  • games,
  • innovation,
  • faculty development,
  • experiential learning,
  • entrepreneurship,
  • entrepreneurial mindset
Disciplines
Publication Date
2015
Citation Information
Cheryl A. Bodnar, Joseph Tranquillo, Victoria Matthew, Leticia Britos Cavagnaro, et al.. "Iteration by Design: Development of a Game-Based Workshop for Teaching Innovation and Entrepreneurship Concepts" Experiential Entrepreneurship Exercises Journal Vol. 1 Iss. 4 (2015) p. 28 - 33 ISSN: 2374-4200
Available at: http://works.bepress.com/cheryl-bodnar/22/