Skip to main content
The Promise of Virtual Reality in Higher Education
EDUCAUSE Review (2016)
  • Bryan Sinclair
Virtual reality teeters on the edge of becoming mainstream, with software development outstripping the hardware and memory storage needed. In this article, a librarian and an art historian discuss the many ways that VR may transform learning and student experiences.
  • virtual reality,
  • instructional technology,
  • art history,
  • libraries
Publication Date
March 7, 2016
Citation Information
Bryan Sinclair. "The Promise of Virtual Reality in Higher Education" EDUCAUSE Review (2016)
Available at:
Creative Commons license
Creative Commons License
This work is licensed under a Creative Commons CC_BY-NC-ND International License.