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Breanne Litts
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Instructional Technology and Learning Sciences
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Instructional Media Design
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Library and Information Science
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Articles
Presentations
Articles
(36)
Article
Culturally Disruptive Research: A Critical (Re)Engagement with Research Processes ...
Information and Learning Sciences (2020)
Breanne K. Litts, Melissa Tehee, Jennifer Jenkins, Stuart Baggaley, et al.
Purpose As scholars, educators and policymakers recognize the impact of partnership-based research, there is a growing need for more in-depth ...
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Article
Citation as a Critical Practice
Intersections on Inclusion: Critical Conversations about the Academy (2020)
Cana Uluak Itchuaqiyaq, Breanne Litts, Mario Itzel Suarez, Cree Taylor, et al.
This discussion will explore the politics and ethics of citation. As academics, how, why, when, and whom do we cite, ...
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Article
Exploring the Rhetorical Affordances of Augmented Reality in the Context ...
Immersive Learning Research Network Conference (2020)
Lili Yan, Mckay Colleni and Breanne Krystine Litts
Immersive technology is increasingly recognized for its rhetoric potentials. Similar to traditional genres such as text and image, immersive technology ...
Article
Cultivating Staff Culture Online: How Edith Bowen Laboratory School Responded ...
Information and Learning Sciences (2020)
Nathan Justis, Breanne Krystine Litts, Laura J. Reina and Shannon Rhodes
Purpose: As educators across the globe are tasked with taking teaching online, this article shares a culture-centered approach to transitioning ...
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Article
Developing Sixth Graders’ Cultural Competence Across the Curriculum: A Collaborative ...
International Conference of the Learning Sciences (2020)
Breanne Krystine Litts, Melissa Tehee, Jennifer Jenkins and Stuart Baggaley
This paper shares our in-progress collaborative process of redesigning sixth grade curriculum to develop sixth graders’ cultural competence by shifting ...
Article
Diversifying Computational Tools: How Technology Affords and Constrains Indigenous Youths ...
International Conference of the Learning Sciences (2020)
Breanne Krystine Litts, Kristin A. Searle, Megan Marie Hamilton, Kameica Yazzie, et al.
To address the need to make accessible and culturally responsive computational tools, we take a critical perspective toward a specific ...
Article
Learning in the More Than Human World: A Conceptual Analysis ...
International Conference of the Learning Sciences (2020)
Lili Yan, Breanne Krystine Litts and Chungsoo Na
A growing number of studies have been investigating educational problems from the perspective of posthumanism. Posthumanism is about rethinking the ...
Article
CAREER: Broadening Perspectives of Science, Technology, and Culture Through Community-Driven ...
Funded Research Records (2020)
Breanne Krystine Litts
Article
Stories From the Field: Locating and Cultivating Computational Thinking in ...
Interactive Learning Environments (2020)
Michelle Hoda Wilkerson, Cynthia M. D'Angelo and Breanne Krystine Litts
There is considerable debate and ambiguity around what constitutes “computational thinking” (CT). In contrast to Computer Science which is generally ...
Link
Article
Engaging Youth in Computational Thinking Practices Through Designing Place-Based Mobile ...
Interactive Learning Environments (2019)
Breanne Krystine Litts, Whitney E. Lewis and Chase K. Mortensen
In response to a need to equip youth to become successful contributors to our growing digital economy, educators and researchers ...
Link
Article
Pair Physical Computing: High School Students’ Practices and Perceptions of ...
Computer Science Education (2019)
Debora A. Lui, Yasmin B. Kafai, Breanne Krystine Litts and Sari A. Widman
Background and Context: Physical computing involves complex negotiations of multiple, on and off-screen tasks, which calls for research on how ...
Link
Article
Designing for Impact: Shifting Children's Perspectives of Civic and ...
ACM International Conference on Interaction Design and Children (2019)
Julie K. Lamarra, Apoorva Chauhan and Breanne Krystine Litts
Within the growing movement to teach children computational skills and practices, it is important to understand how children engage and ...
Article
I'm Drowning in Squirrels!: How Children Embody and Debug ...
ACM International Conference on Interaction Design and Children (2019)
Breanne Krystine Litts, Apoorva Chauhan, Chase K. Mortensen and Kamaehu Matthias
As mobile technologies become more ubiquitous, design work at the intersection of mixed reality and embodied learning is growing. While ...
Article
A Maker Studio Model for High School Classrooms: The Nature ...
Teachers College Record (2019)
Breanne Krystine Litts, Sari A. Widman, Debora A. Lui, Justice T. Walker, et al.
Background/Context: Though the maker movement has proliferated in out-of-school settings, there remains a design challenge of how to effectively integrate ...
Link
Article
Mobile Augmented Reality: Exploring a New Genre of Learning
GetMobile: Mobile Computing and Communications (2019)
Breanne Krystine Litts and Whitney E. Lewis
The proliferation of smartphones provides easy access to experience augmented reality (AR), which has fundamentally shifted the conversation around educational ...
Link
Article
Cultural Repertoires: Indigenous Youth Creating With Place and Story
International Conference of the Learning Sciences (2018)
Kristin A. Searle, Teresa Casort, Breanne Krystine Litts, Bryan McKinley Jones Brayboy, et al.
In this paper, we present an example of culturally-responsive making in the context of developing location-based community stories. Working with ...
Article
Forms of Emergent Collaboration in Maker-Based Learning
International Conference of the Learning Sciences (2018)
Erica Rosenfeld Halverson, Breanne Krystine Litts and Brian Gravel
This paper is a work-in-progress where we discuss the ways in which collaboration can be identified and understood in the ...
Article
Debugging Open-Ended Designs: High School Students’ Perceptions of Failure and ...
Thinking Skills and Creativity (2018)
Kristin A. Searle, Breanne Krystine Litts and Yasmin B. Kafai
Research on productive failure has examined the dimensions which are most beneficial for students’ learning of well-defined canonical problems in ...
Link
Article
Connecting Space and Narrative in Culturally Responsive Making in ARIS ...
Annual Conference on Creativity and Fabrication in Education (2017)
Kristin A. Searle, Teresa Casort, Breanne Krystine Litts and Stephanie R. Benson
Attending to issues of equity in making1 demands that we work closely with communities, focusing on what it is made, ...
Article
Reflections on Pair E-Crafting: High School Students’ Approaches to Collaboration ...
International Conference on Computer Supported Collaborative Learning (2017)
Breanne Krystine Litts, Debora A. Lui, Sari A. Widman, Justice T. Walker, et al.
Pair programming is one of the most popular and successful collaborative learning activities in computer science education wherein students organized ...
Article
Stitching Codeable Circuits: High School Students' Learning About Circuitry and ...
Journal of Science Education and Technology (2017)
Breanne Krystine Litts, Yasmin B. Kafai, Debora A. Lui, Justice T. Walker, et al.
Learning about circuitry by connecting a battery, light bulb, and wires is a common activity in many science classrooms. In ...
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Article
Understanding High School Students' Reading, Remixing, and Writing Codeable Circuits ...
ACM SIGCSE Technical Symposium on Computer Science Education (2017)
Breanne Krystine Litts, Yasmin B. Kafai, Debora A. Lui, Justice T. Walker, et al.
In this paper, we examine students? learning about computing by designing, coding, and remixing electronic textiles with sensor inputs and ...
Article
Getting Crafty with the NGSS
Science and Children (2016)
Colby Tofel-Grehl, Breanne Krystine Litts and Kristin A. Searle
Traditionally, electricity and circuits are taught using alligator clips, lightbulbs, batteries, and wires. Although these circuits engage students in building, ...
Link
Article
Collaborative Maker Activities in the Classroom: Case Studies of High ...
Annual Conference on Creativity and Fabrication in Education (2016)
Debora A. Lui, Breanne Krystine Litts, Sari A. Widman, Justice T. Walker, et al.
The majority of electronic textile (e-textile) activities for beginners focus on making and coding individual projects rather than collaborative designs, ...
Article
Perceptions of Productive Failure in Design Projects: High School Students ...
International Conference of the Learning Sciences (2016)
Breanne Krystine Litts, Yasmin B. Kafai, Kristin A. Searle and Emily Dieckmeyer
The concept of productive failure has emerged as one the key ideas for designing effective learning activities in well-defined problems. ...
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