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Article
Why Gamers are Not Performers
Journal of Aesthetics and Art Criticism
  • Andrew Kania, Trinity University
Document Type
Article
Publication Date
4-1-2018
Abstract

I argue that even if video games are interactive artworks, typical video games are not works for performance and players of video games do not perform these games in the sense in which a musician performs a musical composition (or actors a play, dancers a ballet, and so on). Even expert playings of video games for an audience fail to qualify as performances of those works. Some exemplary playings may qualify as independent “performance-works,” but this tells us nothing about the ontology of video games or playings of them. The argument proceeds by clarifying the concepts of interactivity and work-performance, drawing particularly on recent work by Dominic Lopes, Berys Gaut, and David Davies.

DOI
10.1111/jaac.12451
Publisher
Blackwell Publishing Ltd.
Citation Information
Kania, A. (2018). Why gamers are not performers. Journal of Aesthetics and Art Criticism, 76(2), 187-199. http://doi.org/10.1111/jaac.12451