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Article
Infrastructure for games on wireless Internet
Journal of Electronic Library
  • Wai Sing, Alfred LOO, Lingnan University
  • Charlie CHOI, City University of Hong Kong, Hong Kong
Document Type
Journal article
Publication Date
1-1-2004
Keywords
  • Internet,
  • security products,
  • computer applications,
  • computer crime
Abstract
Playing games over the wireless Internet is significantly more dangerous than using traditional wired networks. Wireless networks offer new hackers new ways to attack. Since there is no physical connection for wireless networks, it is also more difficult to prevent attacks or locate the attackers. This paper will review the unique threats inherent in the wireless gaming environment and present a model aimed at solving these problems.
DOI
10.1108/02640470410520069
E-ISSN
1758616X
Publisher Statement

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Citation Information
Loo, W. S. A., & Choi, C. (2004). Infrastructure for games on wireless internet. Journal of Electronic Library, 22(1), 8-15. doi: 10.1108/02640470410520069