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Presentation
The Impact of Three Interfaces for 360-Degree Video on Spatial Cognition
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
  • Wutthigrai Boonsuk, Iowa State University
  • Stephen B Gilbert, Iowa State University
  • Jonathan W. Kelly, Iowa State University
Document Type
Conference Proceeding
Publication Version
Accepted Manuscript
Link to Published Version
https://doi.org/10.1145/2207676.2208647
Publication Date
1-1-2012
DOI
10.1145/2207676.2208647
Conference Title
ACM SIGCHI Conference on Human Factors in Computing Systems
Conference Date
May 5-10, 2012
Geolocation
(30.267153, -97.74306079999997)
Abstract

In this paper, we describe an experiment designed to evaluate the effectiveness of three interfaces for surveillance or remote control using live 360-degree video feeds from a person or vehicle in the field. Video feeds are simulated using a game engine. While locating targets within a 3D terrain using a 2D 360-degree interface, participants indicated perceived egocentric directions to targets and later placed targets on an overhead view of the terrain. Interfaces were compared based on target finding and map placement performance. Results suggest 1) non-seamless interfaces with visual boundaries facilitate spatial understanding, 2) correct perception of self-to-object relationships is not correlated with understanding object-to-object relationships within the environment, and 3) increased video game experience corresponds with better spatial understanding of an environment observed in 360-degrees. This work can assist researchers of panoramic video systems in evaluating the optimal interface for observation and teleoperation of remote systems.

Comments

This is a manuscript of a conference proceeding published as Boonsuk, Wutthigrai, Stephen Gilbert, and Jonathan Kelly. "The impact of three interfaces for 360-degree video on spatial cognition." In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, pp. 2579-2588. ACM, 2012. DOI: 10.1145/2207676.2208647. Posted with permission.

Copyright Owner
ACM
Language
en
File Format
application/pdf
Citation Information
Wutthigrai Boonsuk, Stephen B Gilbert and Jonathan W. Kelly. "The Impact of Three Interfaces for 360-Degree Video on Spatial Cognition" Austin, TXProceedings of the SIGCHI Conference on Human Factors in Computing Systems (2012) p. 2579 - 2588
Available at: http://works.bepress.com/stephen_b_gilbert/46/