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Factors in Mobile Game Design
The 1st International Conference on Research and Education -- Challenges Toward the Future (2013)
  • Robert McCloud, Sacred Heart University
Abstract
Mobile is the fastest growing area for computer gaming. Fueled by the every growing sales of handheld devices, the increasing comfort of gamers with their devices, larger screens and availability of casual games, mobile games offer the developer an area of rapid growth. In this paper we report on the commencement of research that attempts to identify the key development concepts for a mobile game. Gamers’ locus of controlis examined to determine the extent to which this personality trait impacts both interest level and type of game. We consider two mobile games, Grand Theft Auto and Edge, in an attempt to isolate the important design characteristics for this medium.
Keywords
  • mobile,
  • locus of control,
  • Grand Theft Auto,
  • Edge,
  • computer games
Publication Date
May, 2013
Citation Information
Robert McCloud. "Factors in Mobile Game Design" The 1st International Conference on Research and Education -- Challenges Toward the Future (2013)
Available at: http://works.bepress.com/robert_mccloud/11/