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Presentation
Virtual Reality Record Metadata
Open Repositories 2019 (2019)
  • Michele Gibney
Abstract
In 2018, the University of the Pacific Libraries worked with a faculty member in the School of Engineering and Computer Science to upload a class project involving multi-file records to the institutional repository. One of the file types was an .EXE executable Virtual Reality (VR) application. This was a first at the institution and in my experience with institutional repositories; I was stymied on how to describe and provide metadata for the VR piece – to both human and machine audiences. Attempting to read up on best practices and query the community didn’t result in much concrete assistance and we muddled through as best we could. Since the first project occurred, I have continued to research standards and best practices regarding hosting and describing virtual reality, augmented reality, etc., file types in an open repository. We will also be facing this problem again as the faculty member will repeat the course and the project and wants to continue using the repository as a host. Interested? Come learn about what I did and what I’ve discovered along the way.
Keywords
  • Virtual Reality,
  • Library,
  • Higher Education,
  • Universities and colleges,
  • Metadata,
  • Institutional repositories
Publication Date
June 10, 2019
Location
University of Frankfurt, Germany
Citation Information
Michele Gibney. "Virtual Reality Record Metadata" Open Repositories 2019 (2019)
Available at: http://works.bepress.com/michele_gibney/71/
Creative Commons License
Creative Commons License
This work is licensed under a Creative Commons CC_BY International License.