I teach courses in the laws of property, intellectual property, and the regulation
of technology at Rutgers School of Law-Camden. 



Copyright Law and Video Games: A Brief History of an Interactive Medium, SAGE Handbook of Intellectual Property (2014)

A history of copyright law in video games.



The Player-Authors Project, NSF Summary Report (2013)


Living and Dying in a Digital World: Estate Planning for Digital Assets, New Jersey Lawyer (2013)

A brief and practical overview of virtual property issues in the context of estate planing.



Walled Gardens & the Stationers’ Company 2.0, Revista de Internet, Derecho y Política (UOC) (2012)

Copyright law originated as a law designed to regulate the commerce of printing, not as...



Minecraft as Web 2.0: Amateur Creativity in Digital Games, Amateur Media: Social, cultural and legal perspectives (2012)

This book chapter considers how the digital game Minecraft has both enabled and benefited from...




Virtual Justice (2010)

In Virtual Justice, Greg Lastowka illustrates the real legal dilemmas posed by virtual worlds. Presenting...