I teach courses in the laws of property, intellectual property, and the regulation of technology at Rutgers School of Law-Camden.
Copyright Law and Video Games: A Brief History of an Interactive Medium, SAGE Handbook of Intellectual Property (2014)
A history of copyright law in video games.
Living and Dying in a Digital World: Estate Planning for Digital Assets, New Jersey Lawyer (2013)
A brief and practical overview of virtual property issues in the context of estate planing.
Walled Gardens & the Stationers’ Company 2.0, Revista de Internet, Derecho y Política (UOC) (2012)
Copyright law originated as a law designed to regulate the commerce of printing, not as...
Minecraft as Web 2.0: Amateur Creativity in Digital Games, Amateur Media: Social, cultural and legal perspectives (2012)
This book chapter considers how the digital game Minecraft has both enabled and benefited from...