James Bucky Carter is an assistant professor of English Education in the English
Department of the University of Texas at El Paso. He studies the intersections of
literacy and comics art and is interested in Critical, New, and Multimodal literacies and
how they relate to popular culture. He has published several books, articles and chapters
on graphic novels and education. 

Articles

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Going Graphic: Understanding What Graphic Novels Are -- And Aren't -- Can Help Teachers Make the Best Use of This Literary Form, Educational Leadership (2009)

Best practice information for considering graphic novels in the k-12 classroom

 

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Die a Graphic Death:" Revisiting the Death of Genre with Graphic Novels, The ALAN Review (2008)

A revisitation of the concept of genre as it applies to graphica. I argue, as...

 

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Transforming English with Graphic Novels: Moving Toward Our "Optimus Prime", English journal (2007)

I argue for the transformative potential of graphic novels in the English classroom.

 

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Imagetext in The Curious Incident of the Dog in the Night-time, ImageTexT (2007)

Notions of WJT Mitchell's imagetext are explored as they are revealed in Mark Haddon's young...

 

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Princes, Beasts, or Royal Pains: Men and Masculinity in the Revisionist Fairy Tales of Mary E. Wilkins Freeman, Marvels and Tales (2006)

An examination of the roles men fulfill in select short stories of Mary E. Wilkins...

 

Books

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Rationales for Teaching Graphic Novels (CD-ROM) (2010)

A collection of over 100 rationales for teaching salient, interesting, and exemplars of the graphic...

 

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Super Powered Word Study (with Erik A. Evensen) (2010)

A book combining students' love of comics with word study, vocabulary acquisition, and authentic learning,...

 

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Building Literacy Connections with Graphic Novels: Page by Page, Panel by Panel (2007)

A book devoted to using graphic novels in the classroom for authentic literacy experiences, focusing...

 

Contributions to Books

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Comics, the Canon, and the Classroom, Teaching Visual Literacy: Using Comic Books, Graphic Novels, Anime, Cartoons, and More to Develop Critical Thinking Skills (2008)

This chapter, which explores what I call the canon-curriculum-culture connection in terms of comics and...

 

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Carving a Niche: Graphic Novels in the English Language Arts Classroom, Building Literacy Connections with Graphic Novels: Page by Page, Panel by Panel (2007)

An introduction to the roles that graphic novels can play in the secondary English Language...

 

Other

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Enchanting Readers with Revisionist Fairy Tales (2006)

"Students examine three examples of revisionist fairy tales in which female characters act in empowered...

 

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Old Comics and Current Technology Combine to Form New Hybrids (2006)

Critical reviews of "40 Years of The Amazing Spider-Man." DVD-ROM. Graphic Imaging Technology. New York:...

 

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The Comic Book Show and Tell (2006)

"Students craft comic scripts using clear, descriptive, and detailed writing that shows (illustrates) and tells...