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Designing for Incentives: Better Information Sharing for Better Software Engineering
Proceedings of the FSE/SDP Workshop on the Future of Software Engineering Research (FoSER) (2010)
  • Mark Klein, Software Engineering Institute
  • Gabriel A. Moreno, Software Engineering Institute
  • David C. Parkes, Harvard University
  • Kurt Wallnau, Software Engineering Institute
Abstract

Software-reliant systems permeate all aspects of modern society. The resulting interconnectedness and associated complexity has resulted in a proliferation of diverse stakeholders with conflicting goals. Thus, contemporary software engineering is plagued by incentive conflicts, in settling on design features, allocating resources during the development of products, and allocating computational resources at runtime. In this position paper, we describe some of these problems and outline a research agenda in bridging to the economic theory of mechanism design, which seeks to align incentives in multi-agent systems with private information and conflicting goals. The ultimate goal is to advance a principled methodology for the design of incentive-compatible approaches to manage the dynamic processes of software engineering.

Keywords
  • software engineering,
  • mechanism design,
  • incentives
Disciplines
Publication Date
November, 2010
Publisher Statement
Copyright © 2010 ACM and Carnegie Mellon University
Citation Information
Mark Klein, Gabriel A. Moreno, David C. Parkes and Kurt Wallnau. "Designing for Incentives: Better Information Sharing for Better Software Engineering" Proceedings of the FSE/SDP Workshop on the Future of Software Engineering Research (FoSER) (2010)
Available at: http://works.bepress.com/gabriel_moreno/18/