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Attractive Quest Design
(2012)
  • Chris Haskell, Boise State University
Abstract
Students learn more, experience more academic success, and are generally more satisfied with the educational experience when motivated and engaged in the curriculum. Video games and their characteristics have been found to motivate students, and in many cases improve academic performance, through a number of systems and tools native to gaming.
Disciplines
Publication Date
March 13, 2012
Citation Information
Chris Haskell. "Attractive Quest Design" (2012)
Available at: http://works.bepress.com/chris_haskell/20/