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We discuss the design, creation and implementation of an instructional game for use in a...
The tutor is an essential part of problem based learning (PBL). However, tutor characteristics and...
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As 3D digital game–based learning (3D-DGBL) for the teaching of literature and history gradually gains...
The overwhelming success of the commercial game market has brought increased attention to emerging work...
The use, reuse, and remixing of commercial games has influenced the field of educational gaming....
There exists an increasingly attractive lure of using virtual reality applications for teaching in all...
Perhaps the largest criticism of education research in general is that despite the thousands and...
As a reaction to the growing number of teachers using games in their curricula and...
Computer-supported coordinated care uses technology to aid the network of people who support an elder...
I still remember vividly my experience with the big purple dinosaur. It didn't look friendly...
This study followed the introduction of the Arthritis Source website into the existing teaching practices...
This book, edited by Brett Shelton and David Wiley, is a view of models and...
What indeed, can we expect from our newest trend in education, implementing moving pictures and...
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In this course you will explore the question of what visualization is, and why you...
Introduction to basic computer applications on a Macintosh computer, with special emphasis on software that...
The goal of this course is to explore the field of instructional gaming through a...
Problem based learning (PBL) is well known for the large amount of literature in Medical...
This presentation was given at the 2009 Open Education Conference in Vancouver, BC. It shows...
The Institute of Emergency Services & Homeland Security (IESHS) at Utah Valley State College (UVSC)...
"The Institute of Emergency Services & Homeland Security (IESHS) at Utah Valley State College (UVSC)...