Search All Sites
RSS Feed
Print this page
PDF
What are we in the Modeling & Simulation (M&S) community to do with the volumes...
A holy grail for military, diplomatic, and intelligence analysis is a valid set of software...
This paper presents a synthetic approach for generating role playing simulation games intended to support...
Military, diplomatic, and intelligence analysts are increasingly interested in having a valid system of models...
This paper presents a theory for role playing simulation games intended to support analysts (and...
This paper begins by describing a universally recurring socio-cultural 'game' of inter-group competition for control...
This article focuses on challenges to improving the realism of socially intelligent agents and attempts...
Many producers and consumers of legacy training simulator and game environments are beginning to envision...
We describe a new architecture to integrate a psychological model into a crowd simulation system...
This paper summarizes efforts at adapting a personality profiling framework to model behavior and choices...
Intelligence analysts must clear at least three hurdles to get good product out the door:...
Human-behavior models (HBMs) and artificial intelligence systems are called on to fill a wide variety...
This chapter focuses on challenges to improving the realism of socially intelligent agents and attempts...
The video gaming industry has experienced extraordinary technological growth in the recent past, causing a...
This research explores ways of harnessing people's passion for entertainment in order to stimulate players...
This paper describes an effort to integrate human behavior models from a range of ability,...
The vast majority of psychology, sociology, and other social-science literature describing human behavior and performance...
Ineffective search engines on e-catalog sites are driving away potential customers. Natural-language querying improves precision...
This paper focuses on challenges to improving the behavioral realism of computer generated agents and...
The role of emotion modeling in the development of computerized agents has long been unclear....
An elusive goal in virtual training environments is to be able to dial up the...
This paper describes an effort to foster the availability of Human Behavior Models / Performance...
This paper describes the efforts of a consortium that is trying to develop and validate...
The classical blackboard model employs a number of relaxations of team decision theory that are...
This paper describes an effort to revise the PMFserv agent architecture in order to implement...