Articles
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What are we in the Modeling & Simulation (M&S) community to do with the volumes...
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A holy grail for military, diplomatic, and intelligence analysis is a valid set of software...
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This paper presents a synthetic approach for generating role playing simulation games intended to support...
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Military, diplomatic, and intelligence analysts are increasingly interested in having a valid system of models...
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Socio-Cultural Games for Training and Analysis (with Gnana K. Bharathy, Michael Johns, Roy J. Eidelson, Tony E. Smith, and Benjamin Nye), Departmental Papers (ESE) (2007)
This paper presents a theory for role playing simulation games intended to support analysts (and...
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This paper begins by describing a universally recurring socio-cultural 'game' of inter-group competition for control...
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This article focuses on challenges to improving the realism of socially intelligent agents and attempts...
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Many producers and consumers of legacy training simulator and game environments are beginning to envision...
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We describe a new architecture to integrate a psychological model into a crowd simulation system...
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This paper summarizes efforts at adapting a personality profiling framework to model behavior and choices...
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Intelligence analysts must clear at least three hurdles to get good product out the door:...
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Human-behavior models (HBMs) and artificial intelligence systems are called on to fill a wide variety...
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This chapter focuses on challenges to improving the realism of socially intelligent agents and attempts...
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The video gaming industry has experienced extraordinary technological growth in the recent past, causing a...
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This research explores ways of harnessing people's passion for entertainment in order to stimulate players...
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This paper describes an effort to integrate human behavior models from a range of ability,...
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The vast majority of psychology, sociology, and other social-science literature describing human behavior and performance...
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This paper describes an effort to integrate human behavior models from a range of ability,...
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Ineffective search engines on e-catalog sites are driving away potential customers. Natural-language querying improves precision...
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This paper focuses on challenges to improving the behavioral realism of computer generated agents and...
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The role of emotion modeling in the development of computerized agents has long been unclear....
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An elusive goal in virtual training environments is to be able to dial up the...
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This paper describes an effort to foster the availability of Human Behavior Models / Performance...
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This paper describes the efforts of a consortium that is trying to develop and validate...
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The classical blackboard model employs a number of relaxations of team decision theory that are...
Presentations
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This paper describes an effort to revise the PMFserv agent architecture in order to implement...